@startuml
sprite $outdent [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000222222222222222222222222222222222221000000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000
000001444444444444444444444444444444444443000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000059200000000000000000000000000000000
0000000000006FF900000155555555555555555555000000
000000000006FFFB00000DFFFFFFFFFFFFFFFFFFFF900000
00000000006FFFFB00000EFFFFFFFFFFFFFFFFFFFFB00000
0000000006FFFFFB00000EFFFFFFFFFFFFFFFFFFFFB00000
000000006FFFFFFB00000EFFFFFFFFFFFFFFFFFFFFB00000
00000006FFFFFFFB00000BFFFFFFFFFFFFFFFFFFFF700000
0000006FFFFFFFFB00000011111111111111111110000000
000006FFFFFFFFFB00000000000000000000000000000000
00000FFFFFFFFFFB00000000000000000000000000000000
00000DFFFFFFFFFB00000000000000000000000000000000
000001DFFFFFFFFB00000000000000000000000000000000
0000001DFFFFFFFB00000488888888888888888888200000
00000001DFFFFFFB00000EFFFFFFFFFFFFFFFFFFFFA00000
000000001DFFFFFB00000EFFFFFFFFFFFFFFFFFFFFB00000
0000000001DFFFFB00000EFFFFFFFFFFFFFFFFFFFFB00000
00000000001DFFFB00000EFFFFFFFFFFFFFFFFFFFFA00000
000000000001DFFB000008DDDDDDDDDDDDDDDDDDDD500000
0000000000001DF600000000000000000000000000000000
000000000000002000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000007BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB200000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
000005AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA9200000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_OUTDENT(_alias) ENTITY(rectangle,black,outdent,_alias,FA5 OUTDENT)
!define FA5_OUTDENT(_alias, _label) ENTITY(rectangle,black,outdent,_label, _alias,FA5 OUTDENT)
!define FA5_OUTDENT(_alias, _label, _shape) ENTITY(_shape,black,outdent,_label, _alias,FA5 OUTDENT)
!define FA5_OUTDENT(_alias, _label, _shape, _color) ENTITY(_shape,_color,outdent,_label, _alias,FA5 OUTDENT)
skinparam folderBackgroundColor<<FA5 OUTDENT>> White
@enduml